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A hard one on PROTO & vrml/java-script
Hi,
I've just siubscribed to this list and I've still not recieved any messages,
but I already have two questions. I will post one in this e-mail and the other
in a following e-mail so that people can answer aech one independently.
-------------------------------------------
1. I define a PROTO and I want to create an object out of it from a script. The
example below shows my effort which does not work:
PROTO fooProto[...]
{
...
...
...
}
DEF fooEnvironment Group {
children [
fooProto{} # This object is created without probles, of course
]
}
DEF fooScript Script {
directOutput TRUE
eventIn SFBool createObj
field SFNode obj NULL
field MFNode newObj []
field SFNode environment USE fooEnvironment
url "vrmlscript:
function createObj (v){
if(v){
obj = Browser.createVrmlFromString('fooProto{}');
newObj = new MFNode(obj);
environment.addChildren = newObj;
}
}
"
}
Let us say the script is triggered by a TouchSensor. When I press the
TouchSensor I get a run-time error saying "fooProto{}" is not valid VRML code.
I think this is crazy since the spec of VRML2.0 says that once you have defined
a PROTO, it may be used anywhere to cast an object out of it.
* Anybody has a clue why this error comes up?
* Anybody has alternatives to doing this?
---------------------------------------------
Thank you very much in advance!
Best regards,
Narcis.
--
01001011101101101100101101010010000100100010
1 1
1 Narcis Pares i Burgues 0
0 Coordinator of the VR Lab 0
1 Institut Universitari de l'Audiovisual 1
0 Universitat Pompeu Fabra 1
1 Rambla, 31 0
1 08002 Barcelona 1
0 http://www.iua.upf.es/~npares/ 1
1 0
00100110010101111110111011110100101000101011
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